Andrea Lazzaro
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Leap

Year

2025–2026

Category

3D Animation / VFX — Short Film

Role

Director, 3D Artist, VFX Artist

Tools

Houdini, Maya, Unreal Engine 5, Substance Painter

Brought characters and environments from concept art to final render — modeling, sculpting, retopology, texturing, rigging, motion capture, lighting, and rendering.

Built high-fidelity Houdini simulations (fluid, smoke, RBD, particles) to support key VFX beats, and directed and coordinated a team of four through production inside Unreal Engine 5.

Breakdown

Process shots — modeling, rigging, and shading passes behind the final character.

Leap breakdown
Leap breakdown
Leap breakdown