Texturing
Year
2025–2026
Category
Texturing / VFX
Role
Texture Artist
Tools
Substance Painter, XGEN, Maya
A series of prop textures all made in Substance 3D Painter, paired with use of XGEN to create a spider's hair for a fully groomed creature asset.
Focused on material believability — surface wear, layered grime, and physically grounded shading across each prop, from a grenade and combat helmet to a violin.
Next Project
My Granpa Archie→